Ruby Lost in the Starry Night
Ruby Lost in the Starry Night is a rhythm side-scrolling platformer. You play as Ruby and your goal is to calm an anxious wolf near your grandmother's house. The wolf is not mad, wolf just feeling very anxious. You have to use Ruby's flute to soothe the wolf so wolf feel save and calm, and Ruby can finally get to her grandmother's home.
> THEME <
Beyond Stereotypes
This game challenges the "Big Bad Wolf" stereotype and rigid forms of aggression. We tell a different story where the greatest strength is not combat, but empathy, vulnerability, and connection. Ruby doesn’t come to conquer, she comes to listen and to heal.
> DIVERSIFIER <
1. No Dying,
In line with the "Safety First" principle, there are no death mechanics. We have created a safe space for players to explore. Missing a beat is not an "end," but a chance to try a calmer melody once more.
2. Night and Day,
Players navigate two distinct modes: the warm Day Phase in the sun flowers fields to find harmony, and the rhythmic Night Phase under the Starry Night sky, where the music becomes the key to soothing the wolf’s deepest anxieties.
> HOW TO PLAY <
W/S/A/D - MOVEMENT
E - Interect / Collect Flower
Space - Jump
1/2/3 - notes
arrow keys - Frets
esc - pause
> TEAM (Studio 71) <
Swaroar Arnob : Lead Designer ( Bangladesh )
Ahmed Safayet Amio : Programmer ( Bangladesh )
Mmfrizu : 2D Artist ( Indonesia )
> MUSIC CREDIT <
Claude Debussy - Clair de lune (Arr. A. de la Vega), performed by Paul Rivinius.
| Published | 3 days ago |
| Status | Released |
| Platforms | HTML5, Windows |
| Author | Studio_71 |
| Genre | Rhythm, Adventure |
| Made with | Unity |
| Tags | Atmospheric |
| Content | No generative AI was used |
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